And here we are again, with another map and a new world! After I made the first one, we had a large, long discussion on the impossibilities of Dreyrull as a whole, since the goal is for it to be a plausible world, were magic and all the extra functions of the world to actually exist. With a heavy, but hopeful heart, I discarded Dreyrull's design in pursuit of a new one that would still work for all the characters and not disrupt play within the world.
Voila! Dreyrull 3.0. The equator is about 3/4 of the way through hasseran, and there's a portion of the world just completely unknown and undiscovered, so this does, in fact, only show the known world. If there's more continents out there or not though, well, that's to be determined, but this is a good chunk of most of the world, minus the unlivable caps. I could only see room for perhaps one unknown continent a bit smaller than Sundast off to the southwest, if there were to be another, but that's not very likely to happen. xD There's enough world to explore.
So! This is the new, permanent Dreyrull. I'll be making labeled regional maps and descriptive pages on the wiki soon. For now... a nap.
--------Tutorial used, with modifications and immense size differences [link]
. Fantastic, really. Give it a try!
About 7 1/2 hours
this time around.
Downloading? Careful, it's huge, and that's after reducing it to 3000 pixels wide.Edit:
Weird things were happening when I flattened the image. Fixed now.Edit 2:
Added some light and shadow detail for clarity of the different features. Also put in the Dreyscar's miasma. Oooh, spooky.